Basildon & Pitsea Cricket Club - 1st XI 50 Overs / League Cup

1st XI 50 overs and League Cup

These playing conditions apply to the 1st XI league games designated as "50 Overs" and the League Cup competition

General conditions

1. All matches shall be of 50 overs per side. (40 overs per side for the League Cup)

2. Matches in May and June shall start at 12.30pm. Matches in August and September shall start at 11.45am. All League Cup matches will start at 1pm. Latest finish time in rain affected games is 8.10pm in May/June, 7.25pm in Aug/Sept and 7.20pm in the League Cup.

3. There will be a tea interval of 30 minutes in between innings. In matches where time is lost for inclement weather, the tea interval may be taken (at the discretion of the umpires) during a rain delay, in order to save time subsequently – see 5) v). In this instance the interval between the innings will be 10 minutes.

4. No bowler shall bowl more than ten overs (8 overs in the League Cup) nor more than one fifth of the total number of overs in the innings except where that total is not divisible by 5. If, for example, the match is reduced to 41 overs, one bowler may bowl 9 overs and 4 other bowlers shall bowl 8 each.


Interruptions to play

i. If for any reason a match starts up to 30 minutes late, it shall remain a match of 50 overs (40 overs for the League Cup). In the event that the match commences more than 30 minutes late, for any reason whatsoever, then one over shall be deducted from each innings for every 8 minutes or part thereof lost after the 30 minutes of ‘free’ time. No variations will be allowed to this rule and it is therefore essential for the captains and umpires to agree on the match clock before the start of play.

ii. 30 minutes of delays for inclement weather are allowed in total (including prior to the start and during either innings) before any overs are deducted.

iii. In the event of time being lost after the commencement of the match due to inclement weather or other cause during the innings of the team batting first, then the team batting first will receive 50 overs or as reduced prior to the start of the match. The team batting second will then have its maximum number of overs reduced by one over for each 4 minutes of play lost during the first innings.

iv. Should time be lost due to inclement weather or other cause during the innings of the team batting second, then the number of overs which that team would have been entitled to receive shall be reduced by one over for each completed 4 minutes of playing time lost.

v. Should the first innings finish early due to the batting side being bowled out in less than their allotted overs or the bowling side completing their allotted overs in less than the required time the over reduction for rain interruptions will be adjusted to account for this time that has been gained.

EG In a 45 over match, the bowling side either completes their 45 overs or bowls out the opposition in 2hrs 45 minutes. This is 15 minutes ahead of the 3 hour allotted time at 15 overs per hour. 15 minutes will therefore be deducted from any lost time used to calculate over reductions to the second innings.

Should the tea interval be taken during a rain delay, the over reduction for rain interruptions will be adjusted to account for this time that has been gained.

EG When the tea interval is taken during a rain delay, 20 minutes will be deducted from any lost time used to calculate over reductions to either innings.

vi. Should the loss of time result in less than 20 overs being available to the team batting second, the game shall be abandoned, regardless of the match situation when this point is reached.

EG When rain intervenes once a 47 over match has been started, as soon as more than 27 overs have been lost (IE more than 108 minutes playing time once the match has started), the game must not be restarted and should be abandoned as a draw. The only exception to this is as described in 5) viii).

vii. It is not possible to declare the innings or retire any remaining batsman out in the first innings, to enable a match to continue to a conclusion. This is not deemed to be within the Spirit of Cricket. Clubs have to accept that the weather will intervene unfavourably on occasions.

viii. When a match has started and the first innings has subsequently been delayed by adverse weather conditions to an extent that the game cannot be completed, it may be restarted as a match of equal overs. This may happen only if all of the following three conditions apply:- 
 
         20 overs or less of the first innings have been completed.
 
        Both captains and umpires agree to restarting the game. 

        There is sufficient time left in the game to allow for a match of a minimum of 20 overs per side to take place. The latest start time allowed for a 20 over a side match is 5.20pm (4.35pm in August and September / 4.30pm in the League Cup). This assumes a 10 minute interval between innings and tea has already been taken.
In the above situation the used ball from the first innings will be used for the first innings of the new match and the toss will be repeated.

Restrictions on the placement of fielders

i. Two semi-circles shall be drawn on the field of play.

ii. The semi-circles shall have as their centre the middle stump at either end of the pitch. The radius of each of the semi-circles shall be 30 yards (27.4 metres). The ends of each semi-circle shall be joined to the other by a straight line drawn on the field on the same side of the pitch.

iii. The field restriction area should be marked by painted white ‘dots’ at five-yard intervals, each ‘dot’ to be covered by a white plastic or rubber (but not metal) disc measuring seven inches in diameter.

iv. At the instant of delivery, there may not be more than five fielders on the leg side.

v. For the first 15 overs of each innings (12 overs in the League Cup) only two fielders are permitted to be outside the field restriction marking at the instant of delivery.

vi. For the remaining overs of each innings only five fielders are permitted to be outside the field restriction marking at the instant of delivery.

vii. Two inner circles shall be drawn on the field of the play. The circles shall have as their centres the centre point of the popping crease at either end of the pitch. The radius of each of the circles is 15 yards (13.72 metres). The field restriction area should be marked by ‘dots’. The segment of the circles reserved for the slip positions shall not be demarcated (the final mark of the 15 yards radius shall be on a line placed at an angle of 45 degrees, measured from the popping crease at a point level with the middle stump).

viii. In the first 15 overs (12 overs in the League Cup) there must be a minimum of two stationary fielders within the 15-yard field restriction of the striker at the instant of delivery.
ix. When a fast bowler is bowling the two stationary fielders may be permitted to stand deeper than 15 yards (in the un-demarcated area) provided only that they are standing in slip, leg slip or gully positions.

x. In circumstances where the number of overs for the team batting first or second is reduced, the number of overs in regard to the restrictions above shall be reduced proportionately in accordance with the table below. Fractions are to be ignored in all calculations regarding the number of overs.

xi. In the event of an infringement of any of the above fielding restrictions, the umpire at the striker’s end shall call and signal ‘No Ball’.

Total overs         Overs for which
of innings           restrictions will
                           apply
 
  20-23                         6
  24-26                         7
  27-29                         8
  30-33                         9
  34-36                         10
  37-39                         11
  40-43                         12
  44-46                         13
  47-49                         14
  50                               15 

Slow play

i. All sides are expected to be in position to bowl the first ball of the last of their 50 overs within 3 hours 20 minutes playing time. For League Cup games this time is 2 hours and 40 minutes.

ii. If the team fielding first fails to bowl the required number of overs by the scheduled time for the cessation of the first innings, play shall continue until the required number of overs has been bowled. Unless otherwise determined by the umpires, the team batting second shall only have available to it the number of overs that it bowled by the scheduled time for the cessation of the first innings. The over in progress at the scheduled cessation time shall count as a completed over. The interval shall be of the full 30 minutes duration and the innings of the team batting second shall commence thereafter.

iii. If the team fielding second fails to start its final allocated over by the scheduled time for the completion of the match it shall continue to bowl the full allocated number of overs but the batting side shall receive an additional 6 runs for each over not started at that time. If the penalty runs added under this provision take the team batting second beyond the total required for victory the game will be over at that point.

iv. In reduced overs games the time required to bowl the overs will be adjusted such that the fielding side should complete their overs at a minimum rate of 15 overs per hour with the same penalties as above for failing to achieve this over rate. Umpires should make team captains aware of the newly calculated deadlines for completion of the innings in these reduced over games 

No balls

i. The delivery following a no ball called for a foot fault (Law 24.5) shall be a free hit for whichever batsman is facing it.

ii. If the delivery for the free hit is not a legitimate delivery (any kind of no ball or a wide ball), then the next delivery will become a free hit for whichever batsman is facing it.

iii. For any free hit, the striker can be dismissed only under the circumstances that apply for a no ball.

iv. Field changes are only permitted for free hit deliveries if there is a change of striker. However a fielder who is fielding close to the batman in front of the wicket will be allowed to move back to the edge of the inner 15 yard circle.

v. The Umpires will signal a free hit by (after the normal No Ball signal) extending one arm straight upwards and moving it in a circular motion. 

Wide ball and short pitched bowling

i. Umpires are instructed to apply a very strict and consistent interpretation in regard to this Law in order to prevent negative bowling wide of the wicket.

ii. Any offside delivery which in the opinion of the umpire does not give the batsman a reasonable opportunity to score shall be called a wide.

iii. A wide should be called for any ball that passes on the legside of the stumps. The only exception to this rule is if the batsman has moved to the legside and the ball passes between him and the stumps, then a wide is not called.
 
iv. Any ball passing over the batsman’s head when standing upright at the crease will be called No ball by the bowler’s end umpire.

v. In any one over the bowler may only bowl one delivery that would pass over the shoulder height of the batsman when standing upright at the crease. Any further deliveries that pass above shoulder height shall be called No ball by the bowlers end umpire. 

The result and point scoring

i. The side which scores the most runs shall be the winner.

ii. If the scores are level in a match where the team batting second has had the opportunity of batting the same number of overs as the team batting first, then the match is a tie. In League Cup Matches a tie is not possible and the winner will be decided as follows:- 

        The side losing the fewest wickets will be the winner. 

        If still equal, or if both sides were all out, the side with the higher score at the end of the completed penultimate over shall be the winner, and if still equal, at the end of the previous over, and so on until a winner can be decided.

iii. Where a team batting second does not have the opportunity of batting for the same number of overs as the team batting first due to time being lost after the commencement of the match, the result shall be determined as follows:- 

        a. The “2nd innings run rate” shall be determined immediately prior to the start of the innings of the team batting second using the following formula:- 
 
                 (100 + {d x 1.5 }) x (1st innings run rate ) x (1 / 100 ) 
 
        b. Where d = difference in overs to be played at the commencement of the innings of the team batting second. 

        c. 1st innings run rate = (1st innings score ) / (number of overs allocated to the team batting first) 

        d. The run rate of both the first and second innings shall be calculated to two decimal places.
 
        e. The run rate shall be agreed by both scorers and umpires prior to the start of the innings and once agreed shall be final. 

        f. Once the run rate for the second innings has been calculated it shall remain as the run rate for that innings even though a later interruption may reduce the number of overs the team batting second can receive. 

        g. If the second innings commences with the same number of overs as allocated to the team batting first the run rate shall remain as the first innings run rate even though a later interruption may reduce the number of overs the team batting second can receive. 

        h. The run rate shall be multiplied by the reduced number of overs that the team batting second shall be entitled to receive, after making allowance for time lost after the commencement of the match, and also for any time gained back as per regulation 5) v). The resulting figure shall be the “target score”. 

        i. If the score of the team batting second surpasses the "target score" at any time prior to the conclusion of its innings then the match shall be won by the team batting second but if bowled out earlier the match shall be won by the team batting first. 

        j. A match shall be tied if the scores are equal at the end of the match. In League Cup Matches a tie is not possible and the winner will be decided as per 10) ii). In a match interrupted after the commencement, where the revised target score involves a fraction of a run, then the final scores cannot be equal and the result cannot be a tie.

iv. 20 points are award to the winning side – this and the following regulations only apply to League matches.
 
v. In a tie both sides are awarded 8 points plus bonus points as described below.

vi. 0 points are awarded to the losing side plus bonus points as described below.

vii. 6 points are awarded to both sides if the match is abandoned (IE A minimum of 20 overs have not been available for each innings).
 
viii. Bonus points are awarded as detailed below:- 
 
        a. Bowling side 1 point up to a maximum of 4 points awarded at 3, 5, 7 and 9 wickets 

        b. Batting side 1 point up to a maximum of 4 points awarded at 130, 170, 210 and 250 runs. 

        c. In a game with a reduced number of overs, the targets for gaining batting bonus points will be reduced pro-rata. 
 
             The runs per over required to obtain bonus points are listed below:- 
 
            4 batting bonus points if run rate for available overs is greater than or equal to 5.00 
            3 batting bonus points if run rate for available overs is greater than or equal to 4.20 and less than 5.00 
            2 batting bonus points if run rate for available overs is greater than or equal to 3.40 and less than 4.20 
            1 batting bonus points if run rate for available overs is greater than or equal to 2.60 and less than 3.40 
 
            The number of wickets needed for bowling points will be adjusted as below:- 
 
            Award bonus points for 3, 5, 7, 9 wickets in innings of 40-50 over duration. 
            Award bonus points for 2, 4,6 , 8 wickets in innings of 30-39 over duration. 
            Award bonus points for 1, 3, 5, 7 wickets in innings of 20-29 over duration. 

Example of target calculation in a reduced overs match



EXAMPLE OF REDUCED OVERS RUN RATE CALCULATION

A

B

C

D

E

F

G

1st innings

Runs Scored

Overs Allotted At Start Of Match

Run Rate = A/B

(To 2 Decimal Places)

Overs allocated to side batting second at commencement of 2nd innings

d = Difference in overs (B-D)

d x 1.5

Run Rate for team batting second

= (100 + F) x C x 1/100

221

50

4.42

42

8

12

4.95

Target Score = Overs allocated to side batting second x G

(Example above - Target score = 42 x 4.95 = 207.9 = 208 to win, 207 would result in a loss and no tie is possible)

Overs reduced again after start of second innings:

New Target score = Revised number overs allocated to side batting second x G

(Example further reduction after start of 2nd innings of 4 overs. New Target score = 38 x 4.95 = 188.1 = 189 to win, 188 would result in a loss and no tie is possible)